A film photo of Audrey taken outside in Reykjavik, Iceland. She is wearing a red puffer coat, cream wool scarf, green headband, and sunglasses on top of her head. There are buildings and cars in the background.

Audrey Ballarin

PhD Student @ Boston University

ballarin@bu.edu

I’m a fourth-year PhD student in Computer Science advised by Prof. Emily Whiting in the Shape Design & Computation Lab at Boston University. My research is on non-visual, multimodal interfaces for digital fabrication and manufacturing workflows with joint interests in accessibility, auditory perception, and acoustic rendering. My recent work focuses on perceptually-driven sonification for 3D print monitoring.   I am grateful to be a recipient of the NSF Graduate Research Fellowship, which supports my work.

Prior to starting my PhD, I completed my bachelor’s degree in Computer Science at Wellesley College, where I worked with Prof. Jordan Tynes on virtual reality development for archaeological site documentation, as well as with Prof. Brian Brubach on computational voting theory.

Publications

A Framework-Informed Analysis of Accessibility Barriers in Desktop 3D Printing Software

Audrey Ballarin, Abigale Stangl, Sushil K. Oswal, and Emily Whiting

ACM Designing Interactive Systems (DIS) Companion Publication, 2025

Characterizing Properties and Trade-offs of Centralized Delegation Mechanisms in Liquid Democracy

Brian Brubach, Audrey Ballarin, Heeba Nazeer

ACM Conference on Fairness, Accountability, and Transparency (FAccT), 2022

Academic Service

Reviewer, ACM RESPECT 2026

Student Volunteer, ACM TEI 2025

Student Volunteer, Eurographics Symposium on Geometry Processing 2024

Teaching

CS 321 Extended Reality, Wellesley College

CS 121 Introduction to Game Design, Wellesley College