Need for speed
Entertaining RAC
Entertaining RAC
Realistic RAC
Half-realistic RAC
Real life
This is a kind of game that is not based on reality. They focus more on entertainment, the physical design doesn't affect real life
For example:
NFS, design by EA, has a history since 1994. It is the origin of illegal street racing. Players need to complete various types of races while evading the local law enforcement in police pursuits.
This ia a kind of game that is based on reality. They focus less on entertainment and the physical design reflects reality
For example:
GT7, designed by, is a game that reflects reality. This is the hardest type among the three, but it really teaches us how to race properly. Drivers from WRC to F1 use these kinds of stimulators, which is build upon games, to train and get used to the track
This type of games is a combination of both entertainment and realistic. Physical logic could be applied to the game, but to make the game easier to play, the physic in the game has problems
For example
Forza horizon 5 is a game that reflects reality but is not accurate. It is easy for players with either controllers or keyboards to play. It is full of fun and is a great tool to help people find interests in RAC