Assistant Professor, Computer Science Department
* Update 09.2020: I am on maternity leave for the Fall 2020 semester. *
My research is in the area of computer graphics, with a focus on topics in computational fabrication, mechanics-based design, architectural geometry, and assistive technologies. Advancements in rapid prototyping technology are closing the gap between what we can simulate with computers and what we can build. The effect is rippling through industries from architecture to medicine where it is now possible to manufacture shapes of astounding complexity. Despite innovations in hardware, however, creating customized products that perform a specific function still depends on extensive expert knowledge. In my work I am developing computational tools that consider the full design to manufacturing pipeline, and are guided by the functionality of the objects being created. My research is a cross-pollination of digital geometry processing, engineering mechanics, and rapid prototyping, where the goal is to enable the design of functionally-valid and fabrication-ready real world objects.
I am an Assistant Professor of Computer Science at Boston University, Director and Founder of the BU Shape Lab, and Co-Director of the BU Computer Vision & Graphics Group. I am the recipient of the Sloan Research Fellowship (2019), BU Innovation Career Development Professorship (2017), NSF CRII Award (2015), and Marie Curie/ETH Zurich Postdoctoral Fellowship (2012). Before joining BU I was an Assistant Professor at Dartmouth College where I co-founded the Visual Computing Lab. From 2011-2014 I was a Postdoctoral Fellow at ETH Zurich in the Interactive Geometry Lab with Olga Sorkine-Hornung. I received my PhD (2012) from MIT where I worked jointly in Computer Graphics and Building Technology, advised by Frédo Durand and John Ochsendorf. I obtained my MSc (2006) in Computational Design from the MIT Department of Architecture, and BASc (2004) in Engineering Science from the University of Toronto. My history also includes internships in R&D at Lucasfilm's Industrial Light & Magic, structural design with Halcrow Yolles engineering firm, and cultural heritage projects at the National Research Council of Canada advised by Sabry El-Hakim.
For more information on publications, classes, recent news, and my team members, please visit the Shape Lab website: shape.bu.edu.
I am actively recruiting motivated individuals for the Master and PhD programs. If you are interested in research in Computer Graphics, especially in the areas of fabrication and architectural geometry you are encouraged to apply. This year's graduate program deadline is December 15. A summary of application requirements is provided on the BU CS website.
"Mechanics-Based Design for Computational Fabrication"
"3D Printing - The Physics of Objects"
Season 2 Episode 14
Advisors: John Ochsendorf & Frédo Durand